Move to Hit Location without pathfinding
Greetings, i'm currently creating a top/down adventure game and I would like change the way my character moves. Right now it uses the same system that's seen in the top/down template. This system works well but I would like to make a simple modification. Right now it uses a Simple Move To Location, I would like to remove the path finding element of this node so that instead of looking for the shortest path it simply walks in a straight line towards the location.
asked Mar 27 '19 at 12:27 PM in Using UE4
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