Hey guys !
I’m an aspiring Game Developper and we have to produce a game during our last year! Since we are not artists, we decided to use Paragon’s assets (thanks Epic !).
Unfortunately, we can’t Package our project and it looks like one of the asset is the cause, here’s the error :
UATHelper: Cooking (Windows): LogCook: Display: Loading secondary levels for package 'Sevarog'
UATHelper: Cooking (Windows): LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: 'None' is not a standard unreal filename or a long path name. Reason: Path should start with a '/'
UATHelper: Cooking (Windows): LogSpawn: Warning: Streaming level uses short package name (None). Level will not be loaded.
PackagingResults: Error: DoesPackageExist: DoesPackageExist FAILED: 'None' is not a standard unreal filename or a long path name. Reason: Path should start with a '/'
PackagingResults: Warning: Streaming level uses short package name (None). Level will not be loaded.
Could somebody help us figure out what’s wrong? We imported a clean Sevarog asset in a brand new Third Person project, and we weren’t able to cook it…
Thanks !