Editor Crashes When Converting to Blueprint

Hi There,

The editor crashes when trying to convert multiple static meshes and blueprints into one blueprint class.

I have taken a picture of the components that I am trying to merge into a single class.

With other buildings, it sometimes works and creates the class, but most times it does not.

Hoping someone can help me sort this out.

Thanks!!

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Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks

Hey all, just wanted to say this issue has been solved with version 4.22!