Editor Crashes When Converting to Blueprint
The editor crashes when trying to convert multiple static meshes and blueprints into one blueprint class.
I have taken a picture of the components that I am trying to merge into a single class.
With other buildings, it sometimes works and creates the class, but most times it does not.
Hoping someone can help me sort this out.
asked Mar 27 '19 at 10:52 PM in Bug Reports
Hey all, just wanted to say this issue has been solved with version 4.22!
answered Apr 19 '19 at 07:34 PM
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