Building a Linux Dedicated Server from Linux

Hi has anyone successfully built a dedicated server from actual Linux?
Everything I see is for VS cross-compiling. I would guess doing it straight from Linux would be nicer.

I run GenerateProjectFiles.sh on my uproject file,
then i call “make UE4Server” … everything finished with no binaries to be found. I am sure I am doing something incorrectly…

Also on some projects, the plugins fail to build from editor, and likewise I am having trouble building them from command line.

Any documentation you could point me to would be great, thanks!!!

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I am also interested :slight_smile: