How do i remove these seams from my modular walls?
I've created modular walls for my level and I seem to having these seams. How do I get rid of them please? I've been looking for a solution but every answer seems to involve "lightmaps" and "baking light" and I'm not doing any of that. I've just created my wall and adjusted the size and pivot to make it snap in UE, then UV mapped it, and textured it in Substance painter. I have no overlapping UVs. Any ideas please?
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