Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Homing projectile not destroying on collision

I am creating a Boomerang projectile that when thrown after a while comes back using Homing Projectile Component. So far everything works fine but when the boomerang comes back to the player I set it to destroy himself (on collision) and this is not working. Instead the character rides it like a surfboard. Can anyone give me a clue how to fix it?

Here is a gif: The projectile spins very fast. **



Frame by frame: alt text alt text alt text alt text

The configuration of the CollisionBox in the Boomerang blueprint: alt text

And the destroy event: alt text

Thank you in advance and feel free to ask anything you need :)

Product Version: UE 4.22 Preview
more ▼

asked Apr 02 '19 at 02:52 PM in Using UE4

avatar image

3 1 3

avatar image lkav Mar 30 '19 at 10:05 PM

have you tried to disable (no) "can character step on" in the collision setting?

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

I did, nothing changed.

These days I was looking after some info and I found out what is doing this strange behaviour.

See here. And here.

And when I set the CollisionBox as the RootComponent I get the collisions to work properly but in the other side I cannot modify the shape of the CollisionBox to fit my needs...

Is there a guide to set this up correctly?

more ▼

answered Apr 01 '19 at 06:56 PM

avatar image

3 1 3

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question