Guys please help me get out of this headache . im trying to replicate disable collision on an actor’s component ( 2 capsule collision in my customized ThirPersonCharacter) What i want : by pressing F key the collisions of my character get disabled and move the character in the car (so that the character drives the vehicle) everything is OK but if new player join they see the character with collision enabled
what i’ve tried : disabling in server , disabling in multicast (by checking if it is remote or authority and if its remote send to server first and then the multicast event) , and even i’ve tried Repnotify functions which i think i did it wrong this is how i did it :
please help me get out of this 3 days headache . thanks in advance