Access a Variable from Server Player
Hello guys, I have a problem, my game is a Multiplayer game and i'm creating the sessions for it.
The problem is: When the server player creates a session, in his GameInstance i save a variable and i wanted the other players only found his session if this variable is the same on both GameInstances.
I'm a player. In my game instance there's a Integer (Difficulty) with the number '5' saved on it. I want the player found the session and join it only if the server player's variable on Game Instance have the same number on it.
You guys know how i can acess the server player's game instance and check this variable? Any help will be very apreciated.
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