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Is it possible to have multiple lighting scenarios active at the same time?

Hello, I have a level with 5 rooms and each room has two light states, which I need to randomly choose at the start of the game. unfortunately, if I have more than one room active at the same time the engine throws an error saying that there are multiple lighting scenario actives and I need all rooms active at the same time.

What can I do to avoid this issue?

Many thanks

Product Version: UE 4.20
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asked Apr 01 '19 at 02:38 PM in Using UE4

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davi211
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avatar image genthly Jun 05 '19 at 12:00 PM

I would like to now that too. i have a house with multiple rooms where i can turn lights on and off. At the moment i use dynamic lights in those rooms, its a problem with optimisation, but also indirectional lights which for now i added manually as seperate lights, but thats an ugly solution, because they have to cast shadows, so they dont bleed out of the room. It would be nice if i could bake those lights and turn the room-scenarios on and off with blueprint

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