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I can not attach static mesh to character

I can not attach a static mesh to character, i tried the same way i did with skeletal mesh, and works but the camera now is attached to the static mesh.

alt text First is the bow that works fine and the second is the static mesh alt text

alt text

alt text the camera now is in the static mesh

Product Version: UE 4.22 Preview
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asked Apr 01 '19 at 08:55 PM in Blueprint Scripting

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avatar image ThompsonN13 Apr 01 '19 at 09:25 PM

Its probably a collision issue. Try opening the bow and setting its collision response to ignore the camera channel or just set it to overlap or ignore all.

avatar image Josdafrog Apr 01 '19 at 09:38 PM

Ty. It was a quiver collision, i change to ignore all and woks fine

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