Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

adding simple (box?) collision to multiple objects?

Hi. Is there a way to add collision areas to multiple objects at once? I have imported a building scene from 3ds max via datasmith and I would like to add collisions to the floors and walls. I think in earlier versions of UE there was a option for this in the Property Matrix, but I can't find it in the latest release (4.21).

Any advise?

Thank you!

Product Version: UE 4.21
more ▼

asked Apr 02 '19 at 09:57 AM in Using UE4

avatar image

1 1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Hey there, have a look at this doc for some help on batch-setting collisions via blueprint. Another idea would be to create them in Max using the UCX_meshname prefix (duplicate the objects, rename them with the prefix, and remove the last 3 characters to get rid of the numbering Max gives them) - this should make the engine automatically recognize and assign them as the simplified collision channel per mesh.

more ▼

answered Apr 02 '19 at 11:49 AM

avatar image

503 2 9 7

avatar image mikkokovasiipi Apr 03 '19 at 06:16 AM

Thanks! I think this blueprint and python scriptings goes over my head because I haven't used UE so much. Would like to learn those though. For now, I will do and try that UCX_meshname thingy.

Thank you.

avatar image duderseb Apr 03 '19 at 04:20 PM

You're welcome, here's some additional documentation around UCX to help you along :)

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question