Rendering order problem back again in 4.22

In 4.21.2 I fixed my problem with the Paper2d render order by following this post: https://answers.unrealengine.com/questions/166484/rendering-order-problem.html.

Now I have updated to 4.22 and the problem is back again.
I checked:
Settings > Project Settings > Engine > Rendering > Translucency > Translucency Sort policy > “Sort Along Axis”
Camera is set to perspective but I tried orto as well with no difference.

Can confirm this is still an issue

“Sort Along Axis” is working properly in 4.23.0 Preview 7, therefore I assume it will be working as intended in official release 4.23.1.

The solution would be to upgrade to 4.23 or downgrade 4.21.2