[4.22] "SphereTraceForObjects" node is not working anymore
I migrated my project from 4.21 to 4.22 and noticed that my lock on event which uses sphere trace for object is not working. It does not generate any hits.
I also tried creating a new project from scratch and the same thing happens.
asked Apr 02 '19 at 10:09 PM in Bug Reports
Hey, guys, I looked at the source code of the trace function, it looks like it should be. MyWorld->SweepSingleByChannel() -> FPhysicsInterface::GeomSweepSingle() - > TSceneCastCommon()
Here is the delta between the beginning and the end, and then there is a check that the difference is not too small. If the difference is less than a very small number, then the trace will not work.
I have the same issue with Line tracing, as well as. I have a custom collision channel set up, and when doing a LineTrace by Channel, or a UnderCursor by Cannel it doesnt detect any collision... Made my whole project unusable...
Follow this question
Once you sign in you will be able to subscribe for any updates here