How to use touch to drag a cube
I'm sure this has been asked a million times but I'm just starting out on blueprints and thought this would be quite simple.
I've basically started with a cube primitive in my level which I'm trying to drag from it's starting location while touched (along x, y) and then dropped at it's release location. The final part of this puzzle for me is to allow this to "snap" into a final location (probably with some kind of tolerance).
The current issue I'm seeing is that the touch input operates (obviously) in 3d space where the behaviour I'm trying to achieve will allow a cube to be moved along x & y, so presumably I need a component which gives the viewport location rather than the 3d space location of a finger.
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