How can i set my characters Head to the same rotation as a vehicle wheel?

Basically i have a driving game and i want to have my characters head match to the same rotation as the wheels, and after a lot of trial and error i am nowhere but having his head spin repeatedly even if i only limit the rotation to 1 axis.
I have tried Get Socket Transform and also Transform From Bone Space but still no luck, any help would be appreciated.

You need to clamp the rotation between -90 / 90.

I plan to but i am still struggling to find the correct axis to rotate on, yaw is the only that i had semi working but that was after combining and adding all sorts together, it got really messy so i ended up deleting and starting over, ill give it another 5 mins and ill be back to update.

Yeah, it should be Yaw. I applied the same method with my fps character to move his head with mouse rotation but it isn’t perfect really. It can also be achieved with aimoffset i believe if you set poses for the head, but i dont know how to get it working yet.

This is what i currently have, it works as intended when i am not moving but as i start driving, it messes up pretty dam quick