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CamelCase bug when using Drag Drop at Function/Variable Categories Property

Well it happens to 4.22 and 4.21

Its a small bug in blueprint editor but it can be really annoying when i create many variables / functions and i just want to put a category to them fast.

REPRO STEPS:

1) Create a Variable or a Function

2) Assign a new Category to it using CamelCase (eg: NewVariable / NewFunction)

3) Create a second Variable / Function

4) Use DragDrop to change the category "Default" to the NewVariable / NewFunction.

WHAT SHOULD HAPPEN: The blueprint will assign the category to NewVariable / NewFunction respecting the CamelCase Syntax.

WHAT HAPPENS: The editor creates a new Category called "New Variable / New Function" with a space where the capital letters start.

WHY THIS IS A PROBLEM: Since exposed functions and variables are organized in Categories this duplicated category makes it disorganized in Editor Details Menu. For instance when this happened i lost time compiling, hot reloading and even checking my C++ classes as well try to find a variable that suppose to be there in a larger blueprint.Image relating bug

Product Version: UE 4.22
Tags:
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asked Apr 03 '19 at 12:34 PM in Bug Reports

avatar image

Murras
16 1 2

avatar image Jeff A ♦♦ STAFF Apr 03 '19 at 01:44 PM

Hello,

We've recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks

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