Replace references in bulk?
Hello, my name is Luis.
I have been using Paragon characters in a project because I wanted the experience of dealing with complex assets with dozen of animations and sounds etc..
However I have moved the assets from their original folders to organize my work better and somehow the references to the sound wav files was not replaced correctly. This means all sound cues lost the references to all their wavs and the number of files to edit is just too big to do it one by one. (There was no indication at the time that anything was wrong. I only had load errors when I started working the next day.)
The wav files exits and the cues are trying to find the correct files, but in the wrong folder. Is there a way to re-target the folder and edit the references all at once?
Thank you for your time.
asked Apr 03 '19 at 04:49 PM in Using UE4
Hi Luis. if you moved your files around through the Content Browser you can try fixing up your Redirectors to (hopefully) readdress all the references. Although this should be done as soon as you're done moving the files as I've found it less reliable across different sessions. If fixing up those Redirectors doesn't help out I'm afraid you might be out of options (outside of a custom Blutility or Python script), sorry :(
answered Apr 03 '19 at 09:18 PM
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