Substance Plugin and Lag
There's a problem with the Substance Plugin, if you can call it that. When I export .sbsar the final weight in Content/Textures (Unreal Engine 4 Project Explorer Window) is 97.1 Megabytes. But when Packaging Project - texture weighs less than 16 Megabytes and in the final .EXE starts terribly lag. Though in UE4EDITOR - does not lag. I have a question whether it is possible to make Packaging so that textures .SBSAR is not compressed?
asked Apr 03 '19 at 05:12 PM in Packaging & Deployment
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