x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Material Shades Differently in Preview than In Game

I have a cel shading material that uses a simple material parameter collection to create bands based on a forward vector from a directional light.

It looks as expected when previewing in the 3D viewport, with very clean light bands: alt text

However, as soon as I play the game (or simulate the game), the shading has strange shadow artifacts (as seen on the left side of the face): alt text

I don't think it could be the material itself because that should the same rules regardless. (And I'd like to keep the material in a small group because it took a lot of hard work to make, so I'll DM you if you want to see the material blueprint). I'm wondering if you all have any idea what it could be?

Maybe the material parameter collection? alt text

Any help or direction is appreciated.

Product Version: UE 4.21
Tags:
more ▼

asked Apr 04 '19 at 12:57 AM in Blueprint Scripting

avatar image

twalk1776
16 5 5

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question