How to reverse Parallax occlusion mapping material inside UE4

Hi guys,

I am trying to create a backsplash with parallax occlusion mapping in UE4.

The problem I am experiencing is the parallax occlusion is pushing the backsplash back into the wall behind the backsplash itself. I need the parallax Occlusion mapping to go out in the other direction so that it does not affect the wall behind it.

Link of picture below:

Thanks guys.