Why is Slate UI eating ~17ms in a basically empty project?
I have a scene with a plane that serves as the floor and three lowpoly shapes sharing the same shader. Everything is unlit, simple and there is no UI. I open up stat GPU and I see that something called Slate UI is taking all of my frame time. What's going on here?
asked Apr 04 '19 at 11:32 AM in Rendering
That's probably the Editor, profile with Standalone (or Packaged) as they have their own process.
answered Apr 04 '19 at 01:02 PM
If you are running the game in editor that is the editor UI which is rendered by Slate. Try running your game in standalone.
answered Apr 04 '19 at 01:01 PM
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