Adding Constant Force to a Character

HI. I’m new to UE4 so I’m sorry if this is a stupid question. I’m trying to apply a constant force that affects character movement but I’m not having any luck at the moment. I managed to make it work using the launch character node but it only pushes the character once and I wanted the force to be constant. Any help would be greatly appreciated.

Hello and welcome! Check if the collision component (capsule) of your FirstPersonCharacter has the “Simulate Physics” checkbox activated?

I hadn’t done this. Thank you.