Paper2D tilemap editor seems to have a problem when 2 layers are applied on top of each other, causing the top layer to apply incorrectly and use tiles from the previous layer.
See video: - YouTube
Steps done:
- Imported tileset image, applied Paper 2D texture preset
- Created tileset
- Created tilemap, create ground layer
- Select wood, place on it’s own layer
Expected:
- Wood tiles should be placed correctly on top of stone texture
Results:
- Grass tiles are reused on top of the layer, but working correctly with only the wood layer on
Was using this tutorial: - YouTube
Assets that I used are in the description