x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

UE4 4.22 Android: Sped up Audio, upsidedown camera and broken triggers after update

Hi there.

After upgrading my project to 4.22 from 4.21 I have noticed a slew of errors with my game. 1. All audio is sped up with a higher pitch. 2. Sequencer on finish events all execute immediately as soon as the level is loaded. 3. camera is upside down in one of my levels

This is observed experienced on my Samsung S7 in both OpenES2 and OpenES3.1

Any help would be greatly appreciated!

Edit: I just downloaded and installed the Action RPG project and I can confirm the issues exist here. The pitch raise and speedup is not as severe, I have a hunch it is something to do with the framerate, as my project which is limited to 30fps has much higher pitch and speedup than the Action RPG project. however the Action RPG project is still being sped up and has a raised pitch.

Product Version: UE 4.22
Tags:
more ▼

asked Apr 05 '19 at 02:36 AM in Bug Reports

avatar image

oO Sykes Oo
41 1 6

avatar image Jeff A ♦♦ STAFF Apr 08 '19 at 06:23 PM

Hello,

We've recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks

avatar image SkyHigh Apr 17 '19 at 02:20 PM

I have experienced the same audio issue, where audio is sped up on Android after using 4.22.

I believe the issue is related to the new audio system that is enabled by default in 4.22, as enabling the new audio system in earlier engine versions had the same effect of audio playing at a faster rate on Android.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Had the same issue with sped up and pitch shifted audio on Android device. Changing "Audio Mixer Sample Rate" from 44.1k to 48k solved this problem for me..

more ▼

answered Apr 30 '19 at 10:15 AM

avatar image

Carbon Studio
11 2

avatar image SkyHigh Jun 10 '19 at 10:53 AM

Can confirm this works

Same problem in Oculus Quest, this solution works to me too

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question