UE4 4.22.0 Timeline isn't work in Blueprint Nativization packaging

hello, i’m market place creator, and have a problem with Timeline.

here’s a simple actor i created for test purpose.

that’s all, there’s no other code.

when i place it in world and play in editor, everything is going well.

but when i packaging this project with blueprint inclusive nativiztion and play

you can see, time line isn’t working. i tested it in other project (such as blank project) and found a problem with timeline too.

+1. My whole android game is broken now because it used timelines and C++ nativization.

Hello,

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Thanks

Hello all,

I’ve confirmed this and written a bug report:

Thank you a lot!