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Packaging Error - ExitCode = 5,ExitCode - 5 (Packaging Error

I'm trying to package a project in Unreal 4.20 but keep get this error. Originally it was due to outdated SDK's however I have updated the SDK's to the correct version but keep getting this error

Output Log

 UATHelper: Packaging (Windows (32-bit)): Running: C:\Program Files\Epic Games\UE_4.20\Engine\Binaries\DotNET\UnrealBuildTool.exe ToyRacersV7 Win32 Development -Project="C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\ToyRacersV7.uproject"  "C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\ToyRacersV7.uproject" -NoUBTMakefiles  
 -remoteini="C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7" -skipdeploy -noxge -NoHotReload -ignorejunk -log="C:\Users\test\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\UBT-ToyRacersV7-Win32-Development_2.txt"
 UATHelper: Packaging (Windows (32-bit)):   Using Visual Studio 2015 14.0 toolchain (C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC) and Windows 8.1 SDK (C:\Program Files (x86)\Windows Kits\8.1).
 UATHelper: Packaging (Windows (32-bit)):   Building 3 actions with 8 processes...
 UATHelper: Packaging (Windows (32-bit)):     [1/3] PCH.ToyRacersV7.cpp
 UATHelper: Packaging (Windows (32-bit)):     [2/3] Module.ToyRacersV7.cpp
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2374: 'GInternalProjectName': redefinition; multiple initialization
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see declaration of 'GInternalProjectName'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2374: 'GIsGameAgnosticExe': redefinition; multiple initialization
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see declaration of 'GIsGameAgnosticExe'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2374: 'GIsDebugGame': redefinition; multiple initialization
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see declaration of 'GIsDebugGame'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2374: 'GForeignEngineDir': redefinition; multiple initialization
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see declaration of 'GForeignEngineDir'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2374: 'GFNameTableForDebuggerVisualizers_MT': redefinition; multiple initialization
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see declaration of 'GFNameTableForDebuggerVisualizers_MT'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2374: 'GObjectArrayForDebugVisualizers': redefinition; multiple initialization
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see declaration of 'GObjectArrayForDebugVisualizers'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void *operator new(std::size_t)' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'new'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void *operator new[](std::size_t)' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'new[]'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void *operator new(std::size_t,const std::nothrow_t &) throw()' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'new'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void *operator new[](std::size_t,const std::nothrow_t &) throw()' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'new[]'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void operator delete(void *) throw()' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'delete'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void operator delete[](void *) throw()' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'delete[]'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void operator delete(void *,const std::nothrow_t &) throw()' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'delete'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void operator delete[](void *,const std::nothrow_t &) throw()' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'delete[]'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void operator delete(void *,std::size_t) throw()' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'delete'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void operator delete[](void *,std::size_t) throw()' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'delete[]'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void operator delete(void *,std::size_t,const std::nothrow_t &) throw()' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'delete'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void operator delete[](void *,std::size_t,const std::nothrow_t &) throw()' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'delete[]'
 UATHelper: Packaging (Windows (32-bit)):   ERROR: UBT ERROR: Failed to produce item: C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Binaries\Win32\ToyRacersV7.exe
 UATHelper: Packaging (Windows (32-bit)):          (see C:\Users\test\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\UBT-ToyRacersV7-Win32-Development_2.txt for full exception trace)
 PackagingResults: Error: UBT ERROR: Failed to produce item: C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Binaries\Win32\ToyRacersV7.exe
 UATHelper: Packaging (Windows (32-bit)):   Total build time: 3.70 seconds (Parallel executor: 0.00 seconds)
 UATHelper: Packaging (Windows (32-bit)): Took 4.0592321s to run UnrealBuildTool.exe, ExitCode=5
 UATHelper: Packaging (Windows (32-bit)): ERROR: UnrealBuildTool failed. See log for more details. (C:\Users\test\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\UBT-ToyRacersV7-Win32-Development_2.txt)
 UATHelper: Packaging (Windows (32-bit)):        (see C:\Users\test\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\Log.txt for full exception trace)
 PackagingResults: Error: UnrealBuildTool failed. See log for more details. (C:\Users\test\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\UBT-ToyRacersV7-Win32-Development_2.txt)
 UATHelper: Packaging (Windows (32-bit)): AutomationTool exiting with ExitCode=5 (5)
 UATHelper: Packaging (Windows (32-bit)): BUILD FAILED
 PackagingResults: Error: Unknown Error,
 Output Log
 UATHelper: Packaging (Windows (32-bit)): Running: C:\Program Files\Epic Games\UE_4.20\Engine\Binaries\DotNET\UnrealBuildTool.exe ToyRacersV7 Win32 Development -Project="C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\ToyRacersV7.uproject"  "C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\ToyRacersV7.uproject" -NoUBTMakefiles  
 -remoteini="C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7" -skipdeploy -noxge -NoHotReload -ignorejunk -log="C:\Users\test\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\UBT-ToyRacersV7-Win32-Development_2.txt"
 UATHelper: Packaging (Windows (32-bit)):   Using Visual Studio 2015 14.0 toolchain (C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC) and Windows 8.1 SDK (C:\Program Files (x86)\Windows Kits\8.1).
 UATHelper: Packaging (Windows (32-bit)):   Building 3 actions with 8 processes...
 UATHelper: Packaging (Windows (32-bit)):     [1/3] PCH.ToyRacersV7.cpp
 UATHelper: Packaging (Windows (32-bit)):     [2/3] Module.ToyRacersV7.cpp
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2374: 'GInternalProjectName': redefinition; multiple initialization
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see declaration of 'GInternalProjectName'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2374: 'GIsGameAgnosticExe': redefinition; multiple initialization
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see declaration of 'GIsGameAgnosticExe'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2374: 'GIsDebugGame': redefinition; multiple initialization
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see declaration of 'GIsDebugGame'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2374: 'GForeignEngineDir': redefinition; multiple initialization
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see declaration of 'GForeignEngineDir'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2374: 'GFNameTableForDebuggerVisualizers_MT': redefinition; multiple initialization
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see declaration of 'GFNameTableForDebuggerVisualizers_MT'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2374: 'GObjectArrayForDebugVisualizers': redefinition; multiple initialization
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see declaration of 'GObjectArrayForDebugVisualizers'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void *operator new(std::size_t)' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'new'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void *operator new[](std::size_t)' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'new[]'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void *operator new(std::size_t,const std::nothrow_t &) throw()' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'new'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void *operator new[](std::size_t,const std::nothrow_t &) throw()' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'new[]'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void operator delete(void *) throw()' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'delete'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void operator delete[](void *) throw()' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'delete[]'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void operator delete(void *,const std::nothrow_t &) throw()' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'delete'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void operator delete[](void *,const std::nothrow_t &) throw()' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'delete[]'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void operator delete(void *,std::size_t) throw()' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'delete'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void operator delete[](void *,std::size_t) throw()' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'delete[]'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void operator delete(void *,std::size_t,const std::nothrow_t &) throw()' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'delete'
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV7.cpp(4): error C2084: function 'void operator delete[](void *,std::size_t,const std::nothrow_t &) throw()' already has a body
 UATHelper: Packaging (Windows (32-bit)):     C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Intermediate\Source\ToyRacersV5.cpp(4): note: see previous definition of 'delete[]'
 UATHelper: Packaging (Windows (32-bit)):   ERROR: UBT ERROR: Failed to produce item: C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Binaries\Win32\ToyRacersV7.exe
 UATHelper: Packaging (Windows (32-bit)):          (see C:\Users\test\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\UBT-ToyRacersV7-Win32-Development_2.txt for full exception trace)
 PackagingResults: Error: UBT ERROR: Failed to produce item: C:\Users\test\Documents\Uni Stuff\Games\ToyRacersV5\ToyRacersV7\Binaries\Win32\ToyRacersV7.exe
 UATHelper: Packaging (Windows (32-bit)):   Total build time: 3.70 seconds (Parallel executor: 0.00 seconds)
 UATHelper: Packaging (Windows (32-bit)): Took 4.0592321s to run UnrealBuildTool.exe, ExitCode=5
 UATHelper: Packaging (Windows (32-bit)): ERROR: UnrealBuildTool failed. See log for more details. (C:\Users\test\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\UBT-ToyRacersV7-Win32-Development_2.txt)
 UATHelper: Packaging (Windows (32-bit)):        (see C:\Users\test\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\Log.txt for full exception trace)
 PackagingResults: Error: UnrealBuildTool failed. See log for more details. (C:\Users\test\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\UBT-ToyRacersV7-Win32-Development_2.txt)
 UATHelper: Packaging (Windows (32-bit)): AutomationTool exiting with ExitCode=5 (5)
 UATHelper: Packaging (Windows (32-bit)): BUILD FAILED
 PackagingResults: Error: Unknown Error

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asked Apr 05 '19 at 10:24 AM in Packaging & Deployment

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sam19967
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