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Client not spawning and possessing (UE4 Multiplayer)

I'm trying to get a multiplayer game working. I followed this tutorial: https://www.youtube.com/watch?v=3lN2eZIgAQ0&list=PL1mAlSL892EumWuBcRGa6WDW6lQNvlPsk∈dex=161&t=0s I got the player spawning and possessing on the server side, but on the client window he wont posses the 2nd character. Can anyone please help me or point me in the right direction. alt text My GameMode_BP with 2 functions (GetPlayerStartPoints & SpawnPlayers) and my 2 players (Server & Client).

alt text Function: Get all player spawn points.

alt text Function: Get all players and spawn a character then posses.

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asked Apr 05 '19 at 01:04 PM in Using UE4

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