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pawn is not created

I've created new GameMode, Controller and Pawn classes and set them as default for my project in ProjectSettings>Maps&Modes. Upon launching the project pawn and controller are not being created.

Product Version: UE 4.21
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asked Apr 05 '19 at 01:19 PM in Using UE4

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Ottokar
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avatar image Nebula Games Inc Apr 05 '19 at 02:02 PM

Check the world outliner settings on the actual level and see if it took your updates to the default settings.

avatar image Ottokar Apr 05 '19 at 02:22 PM

If it's this setting, then gamemode, pawn and controller are spawned but Event Begin Play stops working even on actorsalt text

avatar image Ottokar Apr 05 '19 at 05:08 PM

tried to do the same thing with a project but without C++ and it works fine, so why doesn't it work with C++?

avatar image Ottokar Apr 05 '19 at 05:18 PM

fixed it by deleting the empty gameState class.

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