Get Material from static mesh
I'm trying to create a basic menu:
One button to identify all the hotel elements in my file and change the material when clicked:
I achieved this.
But then I have another button to reset all materials to the original.
Also I can do that.
But the problem comes now. because when I click again the first button to identify the hotels I need to click twice to get the colour.
My question is:
On the first button how can I call the static mesh and identify which material has and then depending on the answer I can change to one or another?
Hope this makes sense.
Thanks all : /storage/temp/273384-hotelchangecolour.jpg : /storage/temp/273385-resetchangecolour.jpg
asked Apr 05 '19 at 02:16 PM in Blueprint Scripting
Follow this question
Once you sign in you will be able to subscribe for any updates here