Bug after creating a variable in a namespace

Hi there,

I’m very new to Niagara, so sorry if I did something stupid. :stuck_out_tongue:

I added a variable called “TimeScale” inside of the “Particle Update” Blueprint and also tried to get it inside of the blueprint, specifically as an additional parameter to an already exisiting get call (which I can’t show now because of the bug), after compiling this, I get the following error:

What’s making it worse, the error applies to all particle systems I made and also doesn’t disappear after restarting, so I basically can’t use Niagara in this project now. Not that worse because it was a test project, but I think this isn’t intended, is it? :smiley:

Update to this: It also doesn’t work for other projects, so I guess I have to reinstall Unreal. :smiley: