Find Nearest Pixels, Change ..
I am trying to find some functions which would allow me to "expand" pixels but only in places which are "Black"(False), with nearest AnyColor (True) pixels .
So with this texture it would change all the Black squares into also White square, because the closest pixels from within the balck squares are white.
asked Apr 07 '19 at 02:21 AM in Using UE4
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