Spawn actor on client (Replication Issue)

Hello guys I have a AK Blueprint and I call a Event called (CallShot) and this event runs on Main Player from there I check for Authority then Am trying to spawn the Bullet(Actor) but I doesn’t work.

Hi try this so the transform value is passed trough.

You are god Thank you so much it works!!! :slight_smile:

hehe thanks, btw check the network compendium by exi