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Anim Trails stop working after a while

I've setup anim trails for my characters sword. Things are working fine when I begin play, however after a while some of the trails don't trigger. I notice this especially happens after triggering a dodge ability. I'm not sure how/if that is affecting it since they aren't in any way communicating with each other. The anim trail setup is exclusively in the animation editor, there's nothing else for it in any of my blueprints.

I can't find a fix for this in 4.21 so I'm not sure if upgrading is the answer. Am I missing something here?

Product Version: UE 4.20
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asked Apr 07 '19 at 10:57 PM in Using UE4

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SE_JonF
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