Level Selection Menu That Updates
How would I go about making a menu that shows all of the levels in a certain folder? I want it to be easy to make new levels and play them so Steam Workshop could be implemented later on. How would I go through all of the levels in that folder, use a for each loop and add a widget for each one?
asked Apr 08 '19 at 06:42 AM in Blueprint Scripting
Hi! first you need to see if standard blueprint library allows you any manipulation with files,but I don’t think so.So you will need a plugins or write you own Blueprint function library over UE4 C++ file system.Here is the link to the API https://api.unrealengine.com/INT/API/Runtime/Core/Misc/FPaths/GameContentDir/index.html
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