How to animate armor

Hey!
I’m making a 3d person action game. I don’t know a lot about animations in ue4 but have a background in unity.
So the question is - how to animate equipable armour? I want to add wings to the character and the player can disable and enable them. But how to animate them?
When the player jumps with the wings enabled the wings must be animated. Do I create a new animBP class for them(then the question is how to add them properly) or there is a way to add them in the character BP animation class(then do I have to rebuild the skeleton?).