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Unable to load SocketSubsystem module UNIX

Hello all,

I'm cross compiling the UE linux server from my window10. The server compiled successfully, however when I start my linux server I got this error:

 LogModuleManager: Warning: ModuleManager: Module 'SocketsWINDOWS' not found - its StaticallyLinkedModuleInitializers function is null.
 LogSockets: Warning: Unable to load SocketSubsystem module UNIX

Can anyone point out how to fix this issue?

Best,

Product Version: UE 4.20
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asked Apr 09 '19 at 09:15 AM in Linux

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KillerPenguin
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avatar image KillerPenguin Apr 15 '19 at 12:09 AM

Hello.. help.. anybody?

avatar image Yaakuro Apr 16 '19 at 12:33 PM

Are you are trying to load somewhere manually the SocketSubsystem for Windows? Make sure you don't use it manually.

avatar image KillerPenguin Apr 22 '19 at 12:27 AM

I call everything through ISocketSubsystem interface. It should load the Linux version for me right? When I built with command line, I specifically ask for Linux Platform/server.

OMG wait!!, I built the Unreal from source with FName SubSystemName = FName("WINDOWS") to prevent steam from switching up. That might be the cause...

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