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Set Child Actor Class w Splines and Actor Blueprint Class

When spawning actor blueprint classes on a Spline, with the Add Child Actor Component, and after setting them with Set Child Actor Class, UE puts out yellow error notifications that the Child Actors are not using a Static Mesh.

However, the Child Actors are spawned on a Spline, and the related Actor Class Structure also contains an option for Static Meshes. So it is unclear if this error is related to spawning on a Spline, or because the accessed structure also contains a SM entry, or if this is a bug.

Product Version: UE 4.21
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asked Apr 09 '19 at 11:31 AM in Using UE4

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unit23
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