Hi everyone,
When I try to package or cook a marketplace project (Landscape Mountains with small blueprint modifications, ie tweaked speed values etc) I get the error in the title with about 15 different things that are apparently ‘missing.’ I can open the file paths in windows explorer and see all of the files it says are missing, but it can’t find them for whatever reason.
At the bottom is a small example and the full log is attached.
I’ve also tried to disable most plugins, it seems there was one (filename not found) error resolved by disabling the Paper2D plugin as other people have reported success with that one, but as you will see about 15 more still remain.
Specs are Windows 8.1 64 bit, 8GB ram, i5 4570 3.2ghz, gtx670 2gb, 2x SSDs as storage (if that matters) 1 main C drive, and one for data (not in raid)
Attached is the full log, please have a look and let me know what you think. The errors happen at the bottom of the log file, at the “begin: stack for UAT” section. Small snippit below:
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: begin: stack for UAT
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Address = 0x81895bf8 (filename not found) [in C:\WINDOWS\system32\KERNELBASE.dll]