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[Feature Request] Set animation key value from blueprint

I am working with widget animation, I wanted to the button from location 1 to location 2; This can be simply done by the setting the static values of translation at different times, t and t+2 second.

Because my design is responsive, I am unable to identify the location of the button at time t+2. As shown in below On second 2:00, I need to set the value of translation key values (x and Y) from the blueprint.

alt text

At present, there aren't any node to do this. alt text alt text

Product Version: UE 4.22
capture.jpg (57.7 kB)
capture3.jpg (171.5 kB)
capture2.jpg (149.3 kB)
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asked Apr 10 '19 at 04:34 AM in Using UE4

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