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About Amazon's Multiplayer Servers...

So, let's assume I brought an On-Demand server from Amazon AWS. And after I finished my project with following Epic's official Multiplayer tutorials from YouTube, how can I merge this server with my project? Any C++ knowledge needed or blueprints will be enough?

Product Version: UE 4.21
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asked Apr 11 '19 at 09:28 AM in Everything Else

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Amazon provides a free plugin to make this process as seamless as possible. However you should check the documentation for both the plugin and AWS first before you make any moves on that direction.

Check amazon game lift forums for the information you need: http://amzn.to/gamelift-forums Here is a wiki page for the service but its still a work in progress: https://wiki.unrealengine.com/Integrating_Unreal_Engine_With_Amazon_Gamelift

You can try aws services for free during a trial period. So you can try things out before you make any decisions in regards to the service.

Hope this information helps you. Have a great day.

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answered Apr 11 '19 at 01:22 PM

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avatar image IntaxQ Apr 16 '19 at 02:55 AM

One of my friends offered me his server for free. He is just asking what type of server I need. But now, how can I implement my own server to UE4?

Btw, really, what type of a server do I need for multiplayer shooter mobile game?

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