Camera jumps behind my character
I don't know what happened that my camera started suddenly jump behind my player. I don't know where even to look for the solution. Can anyone help? I remember that prior to this bug I was playing the same character in the other level for promotional video. After I closed the project and opened it again, the problem with camera appeared.
asked Apr 11 '19 at 08:46 PM in Blueprint Scripting
Looks like a camera collision issue
answered Apr 11 '19 at 09:33 PM
I would test by turning off Camera collision. Im guessing u're using a springArm to move the camera, and i'm guessing u're probe channel on the arm is set to "Camera". Set the test collision objects to ignore the Camera Trace channel, this will allow ure camera to pass thru objects. Alternatively if u want collision off completely on camera u can turn off the bool for "Do Collision Test" on the spring arm.
I would also read up on how UE4 handles collision channels:
best of luck!
answered Apr 12 '19 at 01:05 AM
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