Rotating Character Camera

My player is walking to a certain location, lets suppose that my Character walked to X,Y,Z which is the location given to it.
What I want to do, is rotating the Camera and moving my character a little bit far from the target. In such a way that my character camera seems perpendicular on the specified with some distance apart.
Anyone have any idea how this can happen ?? I don’t know if it’s clear but I’m new with unreal engine and it’s a little bit confusing.
Please advice

Okay I was able to look at the target, the only remaining thing is moving away from it in a perpendicular way. Anyone know how we can do that ??