How to generate a spherical UV ?

I want to edit the BP_SkySphere and add a real image of the sun instead of the sun disk.
The problem is that the image is not properly mapped on the sphere, there’s a big distortion.

Here’s the graph :

Here’s the result :

274023-customsky-material-demo.gif

I believe I need to convert my UV coordinates into an equirectangular projection, I thought the UVtoLongLat function would do the job, but it doesn’t seem so, or there’s more to do with it, I don’t know.

Do you have any suggestions please?