The node "Put Rigid Bodies To Sleep" detaches my physics component from the main body when activated
As said in the title, this node disables my skeletal bodies' physics ( thats what i want) but, it detaches the skeletal mesh once its asleep, i dont want this, any way of preventing it?
asked Apr 14 '19 at 11:02 AM in Blueprint Scripting
True Origins Int
Follow this question
Once you sign in you will be able to subscribe for any updates here