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How do I use one keyboard input to use multiple teleporters?

I'm currently new to UE4 and I was wondering how I could code my level blueprint so that my keyboard input (E) can teleport me between multiple box collisions. For instance, I currently have coded a two way teleport using the Q and E keys to travel. Using the same key (E), I want press it as I'm entering a new box collision and appear in a new region of my level.

The main problem is that the code sends me directly back to the two way teleporter.

Simply put, I want my two keyboard inputs to be universal throughout my game instead of constantly changing which keys activate which box collision events.

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At the moment, I've set one of my keyboard inputs to R to help with the production of the project but it's only temporary. Can I get some advise please? I'd very much appreciate it.

Product Version: UE 4.21
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asked Apr 14 '19 at 07:40 PM in Blueprint Scripting

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maybe try a flip flop?

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answered Apr 14 '19 at 08:45 PM

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