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Third Person Camera Positioning

Where should I position my TP camera so that it makes sense with my aim-offset. As of right now, I can't see where I am aiming if I look to far in one direction. The characters body gets in between the camera and the gun, making it hard to aim. I feel like there is a way around this, weather it is positioning the camera differently, or something with in the anim blueprint, but any suggestions would be much appreciated! Thanks!

Product Version: UE 4.22
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asked Apr 14 '19 at 10:09 PM in Everything Else

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NoMaD_2903
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