Third Person Camera Positioning

Where should I position my TP camera so that it makes sense with my aim-offset. As of right now, I can’t see where I am aiming if I look to far in one direction. The characters body gets in between the camera and the gun, making it hard to aim. I feel like there is a way around this, weather it is positioning the camera differently, or something with in the anim blueprint, but any suggestions would be much appreciated! Thanks!