Simple box material without stretches
Okay, so maybe I am extremely incompetent, but, if I use eg. the default FPS layout, and apply a textured material to, let's say the boundary walls, the texture looks good on one side, but on one side only. By this I mean that the other sides have an extremely stretched texture that just looks awful. And since I was wondering how to fix this for over a year, I thought finally, it's time to ask.
For reference, this is what I am talking about:
Thank you very much in advance!
asked Apr 14 '19 at 10:06 PM in Using UE4
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