Changin views from a camera actor to a camera component
Hello. I'm really strugling with this one.
When I play my game I set the view to a camera actor in real time, that acts as a "presentation" (because I have a UI whit "start" and "quit" buttons). When I hit "start" I want to remove the UI and set the view to a camera component that is inside my character but here is where I stuck. I see many people have different levels to do it, one for the "Start menu" and another one for the game itself but in my case I have only one level and if possible I don't want to duplicate it, neither add a new one.
Hope you can help me, ask if something it's not clear.
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