Changin views from a camera actor to a camera component

Hello. I’m really strugling with this one.

When I play my game I set the view to a camera actor in real time, that acts as a “presentation” (because I have a UI whit “start” and “quit” buttons).
When I hit “start” I want to remove the UI and set the view to a camera component that is inside my character but here is where I stuck.
I see many people have different levels to do it, one for the “Start menu” and another one for the game itself but in my case I have only one level and if possible I don’t want to duplicate it, neither add a new one.

Hope you can help me, ask if something it’s not clear.

You can set view target. and set your character as the view target.

Well, it was easier than I thought haha.
Thanks for the answer!